Anime Origins Story Mode & Legend Stages: Worlds, First-Clear Gems, Drops

The worlds

Launch shipped four story worlds, each themed on an anime and each with normal and hard:

WorldThemeNotes
Hidden SandNarutoLegend act 3 drops SND4 (Madara’s Tablet artifact), acts 1–2 drop SND1–2 for the Gunbai.
West CityDragon BallLegend stage 2 drops power scouters / Halo for Vegeta’s evolution.
Demon Slayer worldDemon SlayerPairs with the Entertainment District raid.
Fourth world(JJK-themed content sits in the Shibuya rift)

Each stage is a lane map with ground and hill spots; flying enemies appear from early stages, so bring a hill unit (hill units).

Rewards

  • First clear, hard: about 1,800 gems per story (both difficulties have first-clear gems and their own quest rewards).
  • Repeat, normal: ~80 gems per run, ~6 minutes at 1× — the best early repeatable gem source until legend stages clear fast.
  • Quests (stage quests, dailies, weeklies, story quests) stack on top; claim them from the quest board.

Legend stages

Unlock by beating the world’s story. They scale with player count, drop evolution items, artifacts and Umbral Splinters, and are where every “macro overnight” guide points. Use auto-skip waves + auto-upgrade and a two-farm + hill + DPS layout — see evolution and artifacts.

After story

Challenges (daily + regular), then the endgame loops: raids, rifts, Igris, Infinity Mansion. Team templates on best team.

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