Anime Origins Best Team Builds: Story, Raids, Rifts, Igris & Infinity Mansion

The skeleton

Every launch-week clear uses the same six slots: 2 farms (Leorio early, Bulma when rotated), 1–2 hill (Vegeta, Akeno), 1 main DPS, 1 support (Gojo or Ban), one flex. Only one unit can carry Immortal; put it on the main DPS.

By mode

ModeTeam that cleared it (source)Notes
Story / legend stagesLeorio, Bulma, Vegeta ×2, Goku ×2 (NotRah macro)Auto-skip + auto-upgrade; farms first.
Raid act 3 (Entertainment District)Meliodas, Goku SSJ3, Vegeta, Roxy, Bulma, Leorio (DomiBlox)No Immortal needed; place slightly back.
Rift (Shibuya Metro)Leorio, Bulma, Meliodas (unevolved, rubble), Akeno ×2, Alucard or Goku+Vegeta, Ban (Revex)2-placement unit on each rubble.
Igris world bossAkeno ×2 (or Akeno + Vegeta), Bulma, Leorio, Madara/Alucard with Immortal — or Meliodas + Stark/Kenpachi (Jeanz)25% HP per clash; double DPS if mythic.
Infinity MansionGojo, Akeno, Bulma, Leorio, Igris or a secret, Yuta (copies time stop)Manual only; time stop wins late floors.

Pairings that matter

  • Meliodas + Zeldris — Zeldris gains 2% damage per Meliodas kill; the best non-secret DPS pair.
  • Igris + Sasuke — Igris needs oppressed enemies; Sasuke applies the debuff (creator-reported).
  • Goku + Vegeta — Vegeta gets +25% crit chance with Goku in range.
  • Toji — bring no buffers for him; he cannot receive them.

See the tier list for individual rankings and elements for typed stages.

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