Anime Origins Best Team Builds: Story, Raids, Rifts, Igris & Infinity Mansion
The skeleton
Every launch-week clear uses the same six slots: 2 farms (Leorio early, Bulma when rotated), 1–2 hill (Vegeta, Akeno), 1 main DPS, 1 support (Gojo or Ban), one flex. Only one unit can carry Immortal; put it on the main DPS.
By mode
| Mode | Team that cleared it (source) | Notes |
|---|---|---|
| Story / legend stages | Leorio, Bulma, Vegeta ×2, Goku ×2 (NotRah macro) | Auto-skip + auto-upgrade; farms first. |
| Raid act 3 (Entertainment District) | Meliodas, Goku SSJ3, Vegeta, Roxy, Bulma, Leorio (DomiBlox) | No Immortal needed; place slightly back. |
| Rift (Shibuya Metro) | Leorio, Bulma, Meliodas (unevolved, rubble), Akeno ×2, Alucard or Goku+Vegeta, Ban (Revex) | 2-placement unit on each rubble. |
| Igris world boss | Akeno ×2 (or Akeno + Vegeta), Bulma, Leorio, Madara/Alucard with Immortal — or Meliodas + Stark/Kenpachi (Jeanz) | 25% HP per clash; double DPS if mythic. |
| Infinity Mansion | Gojo, Akeno, Bulma, Leorio, Igris or a secret, Yuta (copies time stop) | Manual only; time stop wins late floors. |
Pairings that matter
- Meliodas + Zeldris — Zeldris gains 2% damage per Meliodas kill; the best non-secret DPS pair.
- Igris + Sasuke — Igris needs oppressed enemies; Sasuke applies the debuff (creator-reported).
- Goku + Vegeta — Vegeta gets +25% crit chance with Goku in range.
- Toji — bring no buffers for him; he cannot receive them.
See the tier list for individual rankings and elements for typed stages.
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