Anime Origins Elements & Typing: 150% / 65% Matchups, Physical vs Magic, Neutral

The rules

  • Damage type: physical or magic (Roxy buffs magic units; most launch meta units are physical).
  • Attunement: each unit and enemy has an element. Launch-week lists name fire, water, earth, lightning, light, dark and nature/neutral.
  • Matchups: 150% to the element you counter (“super effective”), a smaller bonus for “effective”, 65% into the element that resists you (about 35% less). Example from the unit card: Akeno (lightning) deals 150% to water-attuned enemies and 65% to earth.
  • Neutral: Toji and Yato were changed to neutral before launch — 100% to everything, no weakness.
  • A true-damage element exists in the code but no launch unit has it.

Coverage cheat sheet (creator-reported)

ElementUnits worth owning
WaterStark — one of very few water units
FireVegeta (physical fire)
LightningAkeno; Sasuke (dual dark + lightning)
DarkSasuke
Earth/natureMikey
NeutralToji, Yato
Magic damageRoxy buffs them; check the unit card

Typed stages are where “why is my DPS doing nothing” usually comes from — check the stage’s enemy element before loading. See units and best team.

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